First Update!


First update! Ideas from myself and play-testers both online and in person, all much appreciated!

Fixes:

+Blue team no longer produces waves faster than orange team with ships occupying factory

+Display bug where sometimes ships don't fade in at start or during spawn fixed

+Crash caused by attempting to switch teams before joining game fixed

Tweaks:

+Swarmers can fire 2 bullets instead of 1

+Starting game speed increased

+Final game speed decreased

+Bomber vertical speed reduced

+All factories spawn waves at the same speed, about 15 seconds

+Bomber secondary color area decreased

+Added more info text to join screen

+Added scoring bonus for defeating each difficulty level = 1000 * number of remaining friendly humanoids * number of Levels defeated
+All ship types now flash their secondary color instead of being completely static

Features:

+Genocide / Domination progress bars added to top center of screen

+Point value displays whenever points are scored by kill or rescue

+Particle effects and point value fade outs can be disabled for slower CPUs

+ESC brings up menu to toggle particle effects and control volume, quit round, or quit game

+Toggle fullscreen mode in ESC menu

+Hold any fire button down to fire bullets 6 per second or as they become available

+Factories display number of allied active ships vs limit for that type of ship on your team

Game can now be installed using the Itch.io launcher!

Updated screen shots and game-play video within 24 hrs.

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