Improved Auto-Fire


Auto-Fire has been made much more useful, instead of a set fire-rate it calculates based on your bullet limit how fast it can fire to keep a steady rhythm, so the longer you live and the more kills you score you can go from a steady stream to a river of death.

Fixed a bug where additional enemy ships for CoOp/Solo mode always spawn in the blue zone even if they are orange.
Improved the particle explosion logic to be more resource efficient, runs noticeably better on weaker machines now.

Files

ProteccSquadBeta.zip 13 MB
Nov 24, 2023

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